In total I’ve tried 4 different setups (computer, location, connection) with and without addons, cleared cache, etc. It’s just as if it’s no longer possible to queue abilities, I have to wait for everything to be completely ready before my next action. I’m having no FPS issues and the MS is fine. Enables lag tolerance and controls how much of a lag tolerance is given when you wish to queue abilities up. It’s everywhere and it’s freaking me out. What is your SpellQueueWindow set to and why I have seen many people state different things regarding this setting and I’m wondering what your view is on it. Third computer in a third house, different connection, same thing. I tried a second computer in a completely different setting, same thing. I have to delay everything! Sometimes some spells work properly for a while but without any reasonable logic behind that I can see. When I’ve managed to get my Void Bolt out and press Mind Blast at the exact moment I’ve always pressed Mind Blast, it doesn’t fire. I channel my Mind Flay and at the point where I press Void Bolt, it doesn’t fire. But out of nowhere, think it was last Sunday, it’s all broken The global cooldown and the timing of when one can press its next ability is something I believe to be molded into the bone marrow of a lot players, me included. It’s almost as if the entire option to queue abilities is completely gone. PS: On a more personal note, this is the lack of this feature that make me leave private server after sometimesĪnd some years later, I was curious to see if that changed and I found this github request.Since Sunday last week I’m having the weirdest lag. This eliminates the need for /stopcasting in macros to compensate for latency." "Client spell cast requests are now sent to the server even if your player is already casting another spell. If we searched on mmo-champions forum, we can find some thread that evoke this feature before the prelaunch of Cataclysm in 2010Īnd more, if we go the second link given at the bottom (Elitist jerks forum was an authority for TC in vanilla/TBC), we see post dated from 2009Īnd last but not least, like T1ti quote above, this feature was introduced in 2.3.0 This WeakAura resolves all these problems by dynamically adjusting this spell queue window each time you log in OR change specs, to a value of your choice. I assume changing this outside of Nya or SoO levels of stats is probably not worth it, but my curiosity is getting the better of me. The setting was (and still is) global, not per-character, making it annoying to set every time you re-log to a different character. /dump GetCVar (SpellQueueWindow) I just used it to confirm mine is the default (400). It was hard to find a setting that worked well for both. More specifically, it worked well for melee, but not for casters, or if adjusted higher, the opposite was true. This worked well for some, and not for others. In Cataclysm, a slider was added in the game options to allow players to customize this timing window, and they recommended you put the slider to slightly above your actual latency. This is true for many other specs as well. This can be pretty annoying and can mess with your rotation. An unfortunate side-effect is that if you are a character with abilities that are cast very fast back-to-back, sometimes your character will perform attacks that you didn't want to.Īs an example, Feral Druids with high haste, Heroism, and so on can sometimes cast 2x Shred instead of 1x Shred, even though you changed your mind and started mashing Ferocious Bite instead. This is a great feature introduced in patch 2.3.0 (TBC) and put an end to all casters needing to use /stopcasting macros and cast-bar latency indicators to perform properly. Spell Queuing is a feature that allows several spells to be queued up on the server - so that they can be executed immediately with no delay, regardless of how high your latency is. It was unfortunately removed in Legion because it was deemed "too confusing". This used to be an in-game option, starting in Cataclysm, in the form of a slider named "Custom Lag Tolerance". It worked differently and was much shorter but it was there, there was also no cvar to edit it This is the rate at which the bot checks if a spell. This is wrong, there was a small queue system in blizzlike 3.3.5 1.0.1 -You can now change the casting rate via Settings (main form).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |